This is an update of how my food rendering is progressing.  I have not yet done a true shader for the mashed potatoes or the sauce and I still need to add displacement, specular, and subsurface scattering to the meat shader.  Also, I am still trying to work out the hypertexture shader and lighting to achieve a bread effect.  However, in my experiments I found that I still achieved an appealing cheese ball look.

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