Realistic Food Rendering using Renderman

The main goal of the project is to gain an in depth understanding of writing Renderman shading and illumination models with a primary focus on semi-realistic food rendering. In particular, attention will be paid to subsurface scattering and specularity for creating appealing translucent foods. Also, hypertextures will be explored for their application in realistic bread rendering.

Full Project Proposal (Pdf)

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